Self-Improving Reactive Agents Based On Reinforcement Learning, Planning and Teaching
Overview
Introduction
Reinforcement Learning Frameworks
Reinforcement learning frameworks
AHC-learning: Framework AHCON
AHC-Learning: Framework AHCON
Q-Learning: Framework QCON
Q-Learning: Framework QCON
Experience Replay
Action Models
Framework AHCON-M
Framework QCON-M
Teaching: Frameworks AHCON-T and QCON-T
The test environment
The Learning Agents
Input Representation
Output Representation
Action Models
Prevention of over-training
Experimental Results (Global Representation)
Experimental Results (Local Representation)
QCON-T results
Discussion
Limitations
Conclusions